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Author Topic: [JB] Removal of "Voting" days when 15+ players  (Read 254 times)

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Offline Punnie

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[JB] Removal of "Voting" days when 15+ players
« on: July 30, 2019, 11:04:38 pm »
1. Describe the Suggestion: Removal of any fun day that involves CTs deciding the fate of Ts living or termination when the player base of the server is over 15 players.
2. Related link(s): N/a
3. Possible positive impacts: Stops a depop/delay in the server whenever a warden decides to do a voting day when the server is very populated.
4. Possible negative impacts: kids complaining and being like "WHY THE FUCK WON'T YOU LET THIS HAPPEN? IT'S SO FUN"
5. Which Division/Server will this idea affect: JB
6. Tag the respective Staff member(s): (div staff, div managers, web admin, etc.): @Big Booty Bitches @Axel @George
« Last Edit: July 31, 2019, 07:30:40 pm by Punnie »

Offline Cunty

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    T.w² | Big Booty Bitches

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Re: [JB] Removal of "Voting" days when 15+ players
« Reply #1 on: July 31, 2019, 06:28:49 pm »
Can you give some examples of "voting days?" like talent days i assume?
This is prob gunna be my last thing ever posting on this server unless I come back but anyone ever notice how if you Switch the X and the L on Axel you get Alex???? just a thought... Bye guys!!!!


To those of you talking shit above, 90 percent of you mother fuckers are fake af, and talk shit behind people’s back. I kept quiet for awhile to avoid getting banned, but at this point 🤷‍♀️  Many of you made my last month or so in tango shitty, and well karmas a bitch and you deserve what you’ve got coming.


Offline itsProject

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Re: [JB] Removal of "Voting" days when 15+ players
« Reply #2 on: July 31, 2019, 06:40:37 pm »
I mean this is like asking to prevent fun days in a democratic way.

Terrorists always will vote whether based on one's influence, or them disliking the game mode.

If you don't want to play these "fun" days, play CT and you won't die.

devouch.


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Offline Punnie

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Re: [JB] Removal of "Voting" days when 15+ players
« Reply #3 on: July 31, 2019, 07:29:20 pm »
@Big Booty Bitches when I refer to "voting days" I refer to
fun day that involves CTs deciding the fate of Ts living or termination
So yes, Talent days, what's for dinner days etc. Anything that causes CTs to vote live or die.

I mean this is like asking to prevent fun days in a democratic way.
There are still Simon says days, 1v100 days, Pokemon days.
Terrorists always will vote whether based on one's influence, or them disliking the game mode.
I believe you meant counter-terrorists, but anyways the point still stands that the "voting" days take way too long. I'm not requesting them to be removed due to biased, only that they should not be allowed after 15+ players are on to stop the round from delaying and let those that join play or those that have died before the day was given.

If you don't want to play these "fun" days, play CT and you won't die.
There's a ratio of 1 ct per 2 Ts. When the server is populated, depending on the map, most of the time CT is full. I'm not doing this suggestion off of my own good but I normally see a lot of players leave after a fun day that involves the cts voting as it takes a long time.
« Last Edit: July 31, 2019, 07:30:24 pm by Punnie »

Offline doc

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Re: [JB] Removal of "Voting" days when 15+ players
« Reply #4 on: July 31, 2019, 09:54:59 pm »
+vouch

Offline CmAnT

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Re: [JB] Removal of "Voting" days when 15+ players
« Reply #5 on: August 01, 2019, 02:45:31 am »
Pokemon day should be added to the list you're talking about since obviously it takes a long time as well btw

Devouch as project said you're just preventing a good amount of people from having their own fun on jb. I don't like simon says or 1v100 or some other fun days, I prefer pokemon days, joke days etc because they are fun to me and to a lot of other players



Offline voltingshock

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Re: [JB] Removal of "Voting" days when 15+ players
« Reply #6 on: August 01, 2019, 08:16:08 am »
I get where you are coming from, but I think a good warden should be able to speed the round along so as not to delay until its a draw.

An example of this is giving T's only 15 seconds to say their joke or kill them. mathematically it would take 5 minutes, not including rebellers, people who leave the cage, or say their joke faster than that, for 20 t's.


 

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