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Author Topic: [Garry's Mod] Trouble in Taco Town Rework  (Read 816 times)

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Offline Bobby

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[Garry's Mod] Trouble in Taco Town Rework
« on: April 17, 2018, 12:46:07 am »

As both of our TTT servers dwindled in ranks, we were faced with two options: do nothing, and let them die or remain stagnant, or take a bold action in hopes that it would breathe some life into the Garry's Mod Division. We decided to do the latter and temporarily close the rotation server. However, in its wake, the Minecraft server exploded in popularity and arose through the ashes, just as the phoenix does. Even though it has only been a few days, a renewed focus has been placed on Minecraft, both through the player base and the admins and staff members. We have a load of new content to introduce and we hope you enjoy it.

New Traitor and Detective Weapons
Bird Bomb
A new specimen from the TerrorCo. Aviary, this magnificent corvid has been genetically engineered to have micro-explosive in every cell of it's body. Equipped with a microchip and paired with a single remote control, you can unleash hell from the skies from the comfort of your own back yard!
Available for Traitors.

Bird Cam
Fresh from the TerrorCo. Aviary, these birds have been equipped with hidden cameras. More hardy than the corvids but a lot less explode-y, this is the perfect item for all your spying needs!
Available for Detectives.

Body Bomb
Have you been naughty? Keep your secrets safe with TerrorCo.'s brand new explosive SecretKeeper. If someone finds out your naughty little secrets, in a flash they'll be gone!
Available for Traitors.

Cloak device
This nifty little contraption allows any user to become nearly invisible to the naked eye! With state-of-the-art TerrorCo. camouflage technology, never get caught snooping again!
Available for all Traitors and Detectives.

Disarmer
Non-lethal weapon of choice for police around the world! Loud and proud, this slow-charging device will fire a bolt of energy enough to make an assailant drop all weapons, letting your forces go in for a safe arrest.
Available for Detectives.

Energy Drink
Sometimes you just need a little extra kick, TerrorCo.'s new line of energy drinks gives just that! You'll feel stronger and faster than ever! Comes in two flavours, "Brawny Brew" and "Bold Booze".
Available for Traitors and Detectives.

Impersonator
Nowhere to run? Nowhere to hide? No worries! TerrorCo. has you covered with this state-of-the-art identity theft device. Walk proudly through your enemies, knowing they'll see you as one of them thanks to TerrorCo.'s patented disguiser technology!
Available for Traitors.

Iron Boots
You don't need a harness! If you're working high just pick up some of TerrorCo.'s new Iron Boots! With patented GroundBreaking Technology you'll survive falls from ridiculous heights with barely a scratch! Just make sure you land on your feet, or things might get messy.
Available for Traitors and Detectives.

Shield Gun
Sometimes things go south fast, you need to be prepared. TerrorCo.'s new Shield Gun is guaranteed to block all low velocity rounds, buying you those precious extra few seconds to complete your mission and get out. Shields can also double as a platform to get those hard-to-reach items on your top shelf!
Available for Detectives.

Thermal Vision
See your target through solid objects without giving away your position! A must-have for spies everywhere.
Available for Detectives.

Spectator Deathmatch
Dying mid-game while 2 traitors are still alive camping the traitor room has always been incredibly boring. We get it. So we added a spectator deathmatch. Once you die, you can type !dm, regardless of whether or not you're a donator, and get right back into the killing. You're able to choose your loadout in the F1 menu, with everything from an AWP to and MP5 being available, with 4 pistols to choose from. Alongside that, we have the F6 menu tracking different statistics such as your KD. Finally, we have the classic quake sounds to make that experience even more real and enjoyable.

Lag and Crashing
We've been researching the source of different lag and crashes that have been happening for some time. We put our detective hats on recently and finally found the cause of the issue. The latest patch that our developers worked hard on will resolve the majority of spikes you'll feel in the server, and reduce the amount of crashes substantially. Because of the nature of TTT and Garry's Mod, there still will be the occasional spike and crash, but hopefully this makes playing on the server much easier.

Afterthoughts
Of course this server would not be possible without you: the playerbase. With that, we have a call to action: if you are not an admin, please apply. If you see someone who's a regular on the server and not in Tango, please try to recruit them. The more the community grows, the more content you can expect. And last but not least, these additions are still being tested as we speak. While they are live on the server, it is always unpredictable in what they can do. If you notice an error, bug, or issue, please post it on the forums or let someone know.

Enjoy.
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Offline Sponk

Re: [Garry's Mod] Trouble in Taco Town Rework
« Reply #1 on: April 17, 2018, 11:04:18 pm »
This seems pretty spicy I'll be sure to take a look at the new guns when I get on later
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Offline balon

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Re: [Garry's Mod] Trouble in Taco Town Rework
« Reply #2 on: April 18, 2018, 12:36:28 am »
Nicely done to all who worked on it. Thanks @Stefan @Sauce @skuft @Nisse



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Offline Fiffy

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Re: [Garry's Mod] Trouble in Taco Town Rework
« Reply #3 on: April 18, 2018, 02:15:26 am »
If I didn't get an invalid session every time I try to join our TTT server specifically I'd check it out, sounds like it is some good fun though.
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Offline skuft

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Re: [Garry's Mod] Trouble in Taco Town Rework
« Reply #4 on: April 18, 2018, 05:36:32 am »
I remember my return to Tango, and the one thing I told balon I'd refuse to do...  Go back to GMod.
I came to see that I can't sit back and do nothing as the division that I love died.
Even though my position is temporary I plan to continue to help the GMod Staff Team even though my say in what happens will be gone.
I have big hopes for GMod and I think we'll see it return to the gem it was when I came to Tango back in 2016.
Skuft you dumb as hell too lying about the ip i posted on because i was on a completely new OVH server meaning it was an ip you’ve never seen b4 and just wanted a shitty excuse to pump up your own ego, i wonder how man enough you would be if i sent some blues to your house boi you static af

Offline ThunderStruck

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Re: [Garry's Mod] Trouble in Taco Town Rework
« Reply #5 on: April 18, 2018, 07:38:42 am »
This sounds pretty amazing! I would love to try it out and I would love to see this on Rotation once it's back up
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Re: [Garry's Mod] Trouble in Taco Town Rework
« Reply #6 on: April 18, 2018, 03:43:31 pm »
Although I don't play these servers, this looks amazing. Good job to everyone.
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Offline Monkey

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Re: [Garry's Mod] Trouble in Taco Town Rework
« Reply #7 on: April 18, 2018, 05:36:23 pm »
Glad to see that the server is actively being updated, and there's new things being added. Thanks to everyone who worked hard to get these things successfully added to the server.

Offline Flux.

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Re: [Garry's Mod] Trouble in Taco Town Rework
« Reply #8 on: April 18, 2018, 07:00:00 pm »
hit me up when u guys do this for csgo TTT

Offline S.

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Re: [Garry's Mod] Trouble in Taco Town Rework
« Reply #9 on: April 18, 2018, 08:21:10 pm »
hit me up when u guys do this for csgo TTT
I don't know that they would do this for csgo TTT as all of them are generally gmod staff
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Re: [Garry's Mod] Trouble in Taco Town Rework
« Reply #10 on: April 18, 2018, 08:32:02 pm »
Glad to see some life breathed into the servers. Making me regret resigning, cheers to @Stefan and @Sauce. I'll hop on and check this out sometime
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