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Author Topic: Reconnect Slay for MG  (Read 113 times)

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Reconnect Slay for MG
« on: January 11, 2017, 01:08:22 pm »
1. Suggestion: Reconnect Slay Plugin
2. Describe the Suggestion: Basically a plugin that slays people who reconnect 15 seconds after the round starts on a course map. Once a round starts without admins on, people will reconnect to respawn alive again if they died to the map. I know @Shadow was working on a plugin in the past for this but it never got implemented and it would be nice for it to be made a reality.
3. Related link(s): none really
4. Possible positive impacts: When there is no admin on a course map, people can't reconnect to respawn.
5. Possible negative impacts: none
6. What Division/Server will this idea affect: Multigames
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Offline Suicidal

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Re: Reconnect Slay for MG
« Reply #1 on: January 11, 2017, 01:22:53 pm »
+Vouch Great Idea, would love to see this in minigames!


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Re: Reconnect Slay for MG
« Reply #2 on: January 11, 2017, 01:30:50 pm »
I would rather have an afk manager for those maps that don't kill you for sitting in spawn.

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Re: Reconnect Slay for MG
« Reply #3 on: January 11, 2017, 01:47:37 pm »
I would rather have an afk manager for those maps that don't kill you for sitting in spawn.
What? This is about reconnecting OwO reconnecting has nothing to do with that.

Also +vouch this can be so fucking annoying.  When one or two  people do it, it escalates to even more. It can normally be dealt with by admins but if everyone is doing it, it takes to much effort to report everyone.
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Re: Reconnect Slay for MG
« Reply #4 on: January 11, 2017, 01:53:46 pm »
@Krius

Ian I was saying that I'd rather have that instead of someone reconnecting. not a big deal if they reconnect as long as they don't delay I don't have a problem lol

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Re: Reconnect Slay for MG
« Reply #5 on: January 11, 2017, 01:59:04 pm »
@Krius

Ian I was saying that I'd rather have that instead of someone reconnecting. not a big deal if they reconnect as long as they don't delay I don't have a problem lol
That is the problem though. There are a lot more people reconnecting than AFKing. Also AFK players tend to DC or come back, people reconnecting just continue to do it. Also swapping maps can stop an AFK player.
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Re: Reconnect Slay for MG
« Reply #6 on: January 11, 2017, 04:11:44 pm »
I don't see the point in this if it's already against the rules. It would be like creating an auto mute/gag plugin for when "there's no admins on", which makes no sense. If it really is too much of a problem, then this can be solved much easier by just removing spawn protection.
« Last Edit: January 11, 2017, 04:22:51 pm by aqua »
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Re: Reconnect Slay for MG
« Reply #7 on: January 11, 2017, 04:29:02 pm »
+Vouch

Now this would be a good plugin to implement into the MG server. This is something very useful that would fix issues rather than create them. Would you be down to create something like this if balon approves @papi ?
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Offline Pink Ranger

Re: Reconnect Slay for MG
« Reply #8 on: January 11, 2017, 04:32:10 pm »
I think this is a good idea but idk if it is needed. I get on mini games a but and when I come on there is usually an admin on. But there has been a few occasions when an admin hasn't been on and we just switch maps, not a big deal. I hardly ever see people reconnect when I am on, if anyone even does. Also for dealing with afk's a lot of the time the map will kill them once it hits a certain time.
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Offline shadow

Re: Reconnect Slay for MG
« Reply #9 on: January 11, 2017, 04:36:10 pm »
Oh yeah this again. The plugin is ready but I just needed to do a test or two. I'll get it running this week.

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Re: Reconnect Slay for MG
« Reply #10 on: January 11, 2017, 05:14:31 pm »
Oh yeah this again. The plugin is ready but I just needed to do a test or two. I'll get it running this week.
Thanks then shadow . One less thing for people to complain about.
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Offline shadow

Re: Reconnect Slay for MG
« Reply #11 on: January 11, 2017, 11:12:13 pm »
Plugin has been added to the MiniGames server. I'm currently in the process of monitoring it and ensuring that there are no issues. Thanks for the suggestion @Naga.

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