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224 Players in 2 Servers

Author Topic: why is every server so ded?  (Read 1503 times)

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Offline pimpin chimp

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why is every server so ded?
« on: August 31, 2021, 08:49:50 pm »
I havent been on here in awhile, why is everything dead?

Offline Alamo

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Re: why is every server so ded?
« Reply #1 on: August 31, 2021, 08:57:46 pm »
your mother is a slut


clown, watch your lip

Lol nothing to make fun of seeing as I am more successful then you will ever be you brainless, spineless ape, Get back in your cage and you might get a banana because you belong in the fucking zoo.

do you want my autograph u fan ? putting me in ur signature it wont get u a skeet invite nn

Time of occurrence (Date and Time, Map and Round): 4:39 PM PST (IA timezone)

Offline Charlie

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Re: why is every server so ded?
« Reply #2 on: August 31, 2021, 10:10:58 pm »
I havent been on here in awhile, why is everything dead?
Lack of updates, bad communication, toxic playerbase etc
Thank you all for cumming, see you guys next time!

Offline Creole

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Re: why is every server so ded?
« Reply #3 on: August 31, 2021, 10:45:31 pm »
Tango is dead because there is no deathrun server

Offline Skipp

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Re: why is every server so ded?
« Reply #4 on: September 01, 2021, 09:32:17 pm »
Tango is dead because there is no deathrun server
or minigames
Good Morning

Offline Red

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Re: why is every server so ded?
« Reply #5 on: September 01, 2021, 10:20:11 pm »
Tango is dead because there isn’t enough players who actually want to save it.

Doesn’t take much but people want to complain about it being dead without contributing anything, all it costs is time to actually play the servers but most people don’t want to spend a half hour on the servers alone just to have no one join.
Surprise MothaFuckas

Offline balon

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Re: why is every server so ded?
« Reply #6 on: September 01, 2021, 11:11:20 pm »
Tango is dead because there isn’t enough players who actually want to save it.

Doesn’t take much but people want to complain about it being dead without contributing anything, all it costs is time to actually play the servers but most people don’t want to spend a half hour on the servers alone just to have no one join.

wasn't going to reply until this one, thanks red, actually appreciated this

it is a catch-22 on a lot of different fronts....
- a lot of our staff are growing up, many of us in the last TWO years especially (biggest decline), have transitioned from uni to full time jobs... we do not have the time we once did
- some of our players have moved on or grown past
- csgo does not bring in as many new players, thus less people accessing servers, numbers in go down
- inactive development
- i would actually argue in general our communication was pretty decent, we went through a lot of efforts and were super communicative at most times, as far as communication -> implementation, this loops back to development
- lack of staff willing to contrib
- lack of players willing to 'step up'

the staff were players once, they were just passing by too. anyone can step up, someone can maybe one day take tango from me? just someone has to go and try and start doing it and rebuilding and making success here. we can't do it alone. theres some plans going very slowly, not sure if/when theyll see light... depends on a few internal things. a few recent discussions looked promising for some new internal help. if we get help internally from our existing staff this can cause an uptick. new people is everything, someone to step in and say 'hey let me run this, ill give it my best shot'. not just run their mouth.

majorly, above all else, you look at the very top.

I am most to blame for Tango's downfall. I let it slip so far on the back-burner, regardless of the reason, to it came second-third-fourth-fifth, to almost out of my mind these last few months. Granted, I had a lot go on, and constant flame or push back from troubled player(s) 100% contributed to this mentality. This being said, started a new job soon, and I'd like to do something fun again. Maybe it'll be tango. Who knows, a reply like the one @Red just made gives me hope, and 3 things just got added to my weekend to-do. That time was dedicated to something else, but maybe a few hours back here doesn't seem so bad.

Hope this helps.
-

Offline Optic Mojokid

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Re: why is every server so ded?
« Reply #7 on: September 19, 2021, 12:20:33 pm »
Tango is dead because there isn’t enough players who actually want to save it.

Doesn’t take much but people want to complain about it being dead without contributing anything, all it costs is time to actually play the servers but most people don’t want to spend a half hour on the servers alone just to have no one join.

wasn't going to reply until this one, thanks red, actually appreciated this

it is a catch-22 on a lot of different fronts....
- a lot of our staff are growing up, many of us in the last TWO years especially (biggest decline), have transitioned from uni to full time jobs... we do not have the time we once did
- some of our players have moved on or grown past
- csgo does not bring in as many new players, thus less people accessing servers, numbers in go down
- inactive development
- i would actually argue in general our communication was pretty decent, we went through a lot of efforts and were super communicative at most times, as far as communication -> implementation, this loops back to development
- lack of staff willing to contrib
- lack of players willing to 'step up'

the staff were players once, they were just passing by too. anyone can step up, someone can maybe one day take tango from me? just someone has to go and try and start doing it and rebuilding and making success here. we can't do it alone. theres some plans going very slowly, not sure if/when theyll see light... depends on a few internal things. a few recent discussions looked promising for some new internal help. if we get help internally from our existing staff this can cause an uptick. new people is everything, someone to step in and say 'hey let me run this, ill give it my best shot'. not just run their mouth.

majorly, above all else, you look at the very top.

I am most to blame for Tango's downfall. I let it slip so far on the back-burner, regardless of the reason, to it came second-third-fourth-fifth, to almost out of my mind these last few months. Granted, I had a lot go on, and constant flame or push back from troubled player(s) 100% contributed to this mentality. This being said, started a new job soon, and I'd like to do something fun again. Maybe it'll be tango. Who knows, a reply like the one @Red just made gives me hope, and 3 things just got added to my weekend to-do. That time was dedicated to something else, but maybe a few hours back here doesn't seem so bad.

Hope this helps.

Tango more like smango

 

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